Card Level Attack Health Exp Description Family Type Set
Circle Acolyte 1 1 1 100 MAGIC Human, Sorceror Creature Circle Sorcerors
Circle Initiate 1 2 1 50 MAGIC Human, Sorceror Creature Circle Sorcerors
Ardent Scribe 2 1 2 200 DRAW(1) Human, Sorceror Creature Circle Sorcerors
Outer Ring Apprentice 2 2 3 150 MAGIC, RANGE(2) Human, Sorceror Creature Circle Sorcerors
Runechanter 2 0 2 150 SPELL: Deal 1 damage to up to 3 different creatures within 2 tiles Human, Sorceror Creature Circle Sorcerors
Emberweaver 2 3 2 150 MAGIC, RANGE(2) Human, Sorceror Creature Circle Sorcerors
Inner Ring Frostshaper 3 1 4 300 SPELL: If you control 5 Inner Ring Frostshapers, target creature cannot retaliate until next turn Human, Sorceror Creature Circle Sorcerors
Inner Ring Stormspeaker 3 1 4 300 SPELL: If you control 5 Inner Ring Stormspeakers, deal 1 damage to all enemy creatures Human, Sorceror Creature Circle Sorcerors
Inner Ring Bloodminder 3 1 4 300 SPELL: If you control 5 Inner Ring Bloodminders, destroy them all and play 2 creatures from your hand Human, Sorceror Creature Circle Sorcerors
Inner Ring Starcaller 3 1 4 300 SPELL: If you control 5 Inner Ring Starcallers, SCRY(2) and then DRAW(1) Human, Sorceror Creature Circle Sorcerors
Inner Ring Flamebreaker 3 1 4 300 SPELL: If you control 5 Inner Ring Flamebreakers, deal 2 MAGIC damage to creature within 2 tiles Human, Sorceror Creature Circle Sorcerors
Inner Ring Shadowpriest 3 1 4 300 SPELL: If you control 5 Inner Ring Shadowpriests, give a creature 1 Rage token and 1 Health token Human, Sorceror Creature Circle Sorcerors
Inner Ring Riftcaller 3 1 4 300 SPELL: If you control 5 Inner Ring Riftcallers, SUMMON(1) 1/1 Rift Creeper (Abomination) Human, Sorceror Creature Circle Sorcerors
Outer Ring Keeper 4 4 4 600 MAGIC, RANGE(2) Human, Sorceror Creature Circle Sorcerors
Chronochanneler 4 3 5 550 MAGIC, SCRY(3), DRAW(2) Human, Sorceror Creature Circle Sorcerors
Runebound Golem 4 5 5 600 RESISTANCE Golem Creature Circle Sorcerors
Outer Ring Guardian 4 3 6 500 RESISTANCE Human, Sorceror Creature Circle Sorcerors
Outer Ring Diviner 5 3 8 800 SCRY(4), DRAW(3) Human, Sorceror Creature Circle Sorcerors
Starborn Thaumaturge 5 3 6 850 MORALE(2) Human, Sorceror Creature Circle Sorcerors
Astral Gatewarden 5 4 5 900 RESISTANCE, VANGUARD Human, Sorceror Creature Circle Sorcerors
Voidborne Enchanter 5 3 7 800 MAGIC, RANGE(2) Human, Sorceror Creature Circle Sorcerors
Seventh Seal Ascendant 6 6 6 1300 SPELL: Deal 2 damage to up to 3 different creatures within 2 tiles Human, Sorceror Creature Circle Sorcerors
Eternal Spellwright 6 3 8 1200 MAGIC, RANGE(3) Human, Sorceror Creature Circle Sorcerors
Paragon of the First Flame 7 2 9 1800 SPELL: If you control 3 Paragons of the First Flame, deal 4 MAGIC damage to creature within 2 tiles Human, Sorceror Creature Circle Sorcerors
Paragon of the First Frost 7 2 9 1800 SPELL: If you control 3 Paragons of the First Frost, target creature cannot move or act on its next turn Human, Sorceror Creature Circle Sorcerors
Paragon of the First Shadow 7 2 9 1800 SPELL: If you control 3 Paragons of the First Shadow, give a creature 2 Rage tokens and 2 Health tokens Human, Sorceror Creature Circle Sorcerors
Paragon of the First Light 7 2 9 1800 SPELL: If you control 3 Paragons of the First Light, SCRY(4) and then DRAW(2) Human, Sorceror Creature Circle Sorcerors
Paragon of the First Life 7 2 9 1800 SPELL: If you control 3 Paragons of the First Life, destroy them all and play 2 creatures from your hand Human, Sorceror Creature Circle Sorcerors
Paragon of the First Storm 7 2 9 1800 SPELL: If you control 3 Paragons of the First Storm, deal 3 damage to all enemy creatures Human, Sorceror Creature Circle Sorcerors
Paragon of the First Void 7 2 9 1800 SPELL: If you control 3 Paragons of the First Void, SUMMON(1) 4/4 Rift Monstrosity (Abomination) Human, Sorceror Creature Circle Sorcerors
Sovreign Vorun, Archmage 8 8 7 2300 HERO, MAGIC, RANGE(3) Human, Sorceror Creature Circle Sorcerors
Circle Arcanum Staff 3 3 3 400 MAGIC, RANGE(2) Weapon Circle Sorcerors
Arcane Channeling Rod 4 5 4 600 MAGIC, RANGE(2) Weapon Circle Sorcerors
Runebreaker Tomeblade 5 6 4 650 MAGIC Weapon Circle Sorcerors
Astral Gateforged Halberd 6 8 3 1400 MAGIC Weapon Circle Sorcerors
Circle Tabard 2 0 3 100 RESISTANCE Armour Circle Sorcerors
Robe of Deflection 4 0 5 400 RESISTANCE Armour Circle Sorcerors
Hexguard Raiment 5 0 7 900 RESISTANCE Armour Circle Sorcerors
Voidcarved Vestment 6 0 10 950 RESISTANCE Armour Circle Sorcerors
Disjunction 2 0 0 200 Return creature of Level 3 or lower to its owner's hand Spell Circle Sorcerors
Revelation 2 0 0 200 SCRY(2), DRAW(1) Spell Circle Sorcerors
Ember Invocation 3 0 0 350 Deal 2 damage to up to 2 different creatures on your side of the field Spell Circle Sorcerors
Realmtear 3 0 0 350 SUMMON(2) 2/3 Rift Crawlers (Abomination) on your side of the field Spell Circle Sorcerors
Hexburst 4 0 0 350 Copy target creature of Level 4 or lower and play it, it keeps all tokens Spell Circle Sorcerors
Aether Transference 5 0 0 900 Play up to 2 creatures with combined Level 6 or lower from your hand Spell Circle Sorcerors
Timefold 5 0 0 900 Take another turn immediately after this one Spell Circle Sorcerors
Ironmind Resonance 5 0 0 900 Give all friendly creatures 2 Health tokens Spell Circle Sorcerors
Storm Conduit 6 0 0 1300 Target creature gains 4 Rage tokens and 4 Health tokens, MAGIC, and RANGE(2) Spell Circle Sorcerors
Open the Seventh Seal 7 0 0 1800 SUMMON(1) 0/15 Shattered Rift Portal on your side of the field Spell Circle Sorcerors
Ashwing Page 1 1 1 150 Knight Creature Dragon Riders
Embersky Novice 1 1 1 100 FLIGHT Knight Creature Dragon Riders
Stable Attendant 1 1 1 100 READY(1) Knight Creature Dragon Riders
Ashwing Apprentice 2 2 2 250 FLIGHT Knight Creature Dragon Riders
Embersky Scout 2 1 2 250 FLIGHT, DASH(2) Knight Creature Dragon Riders
Windspur Handler 2 2 3 200 READY(1) Knight Creature Dragon Riders
Ashwing Whelp 2 3 1 200 MAGIC, FLIGHT Dragon Creature Dragon Riders
Windspur Initiate 3 3 3 350 FLIGHT, READY(2) Knight Creature Dragon Riders
Ashwing Drake 3 4 2 350 MAGIC, FLIGHT Dragon Creature Dragon Riders
Stormperch Lookout 3 2 3 350 FLIGHT, DASH(2) Knight Creature Dragon Riders
Scale-Binder 3 1 4 300 MORALE(1) Knight Creature Dragon Riders
Embersky Rider 3 3 3 350 MAGIC, FLIGHT Knight Creature Dragon Riders
Windspur Artisan 3 2 4 300 DRAW(1) Knight Creature Dragon Riders
Embersky Outrider 3 3 4 350 FLIGHT Knight Creature Dragon Riders
Stormperch Drake 4 5 4 600 MAGIC, FLIGHT Dragon Creature Dragon Riders
Reaver Knight 4 5 5 600 MAGIC, BLOCK Knight Creature Dragon Riders
Ashwing Vanguard 4 3 6 500 FLIGHT, BLOCK Knight Creature Dragon Riders
Embersky Mystic 4 2 5 500 MAGIC, SCRY(2) Knight Creature Dragon Riders
Ashwing Marshal 4 3 5 550 MORALE(1) Knight Creature Dragon Riders
Embersky Sentinel 5 4 7 850 FLIGHT, VANGUARD Knight Creature Dragon Riders
Ashwing Champion 5 6 4 900 FLIGHT, MAGIC Knight Creature Dragon Riders
Ashwing Herald 5 3 6 850 FLIGHT, HEAL(2) Knight Creature Dragon Riders
Veteran Dragon Tamer 5 2 6 800 MORALE(2) Knight Creature Dragon Riders
Windspur Rider 5 5 5 900 FLIGHT, DASH(2) Knight Creature Dragon Riders
Frostvein Drake 5 5 5 850 FLIGHT, MAGIC, RANGE(2) Dragon Creature Dragon Riders
Frostvein Knight 5 3 6 850 SPELL: Destroy this creature to give adjacent Frostvein Drake 4 Rage Tokens and 4 Health Tokens Knight Creature Dragon Riders
Embersky Captain 5 2 8 800 BLOCK, MORALE(1) Knight Creature Dragon Riders
Embersky Exemplar 6 7 7 1200 FLIGHT, MAGIC Knight Creature Dragon Riders
Ashwing Enforcer 6 5 8 1200 FLIGHT, BLOCK Knight Creature Dragon Riders
Frostvein Guardian 6 4 9 1200 FLIGHT, VANGUARD Knight Creature Dragon Riders
Windspur Ascendant 6 4 7 1200 FLIGHT, DASH(2), READY(2) Knight Creature Dragon Riders
Dreadspire Elite 6 6 8 1200 MAGIC, BLOCK Knight Creature Dragon Riders
Ancient Windspur Drake 7 9 6 1800 FLIGHT, MAGIC, DASH(2) Dragon Creature Dragon Riders
Ashwing Paragon 7 6 9 1600 FLIGHT, MAGIC, BLOCK Knight Creature Dragon Riders
Embersky Wyrm 7 7 8 1700 FLIGHT, MAGIC, RANGE(2) Dragon Creature Dragon Riders
Dreadspire Wyrm 7 5 10 1600 FLIGHT, DOUBLE ATTACK Dragon Creature Dragon Riders
Frostvein Regent 7 4 9 1600 FLIGHT, MORALE(2) Knight Creature Dragon Riders
Seraxa Dawnreaver 8 6 6 2300 HERO, AURA(1): Khalendris, Worldforged gains 4 Rage and 4 Health, DOUBLE ATTACK and BLOCK Knight Creature Dragon Riders
Khalendris, Worldforged 9 8 8 2900 HERO, FLIGHT, MAGIC, AURA(1): Seraxa Dawnreaver gains 4 Rage and 4 Health, DOUBLE ATTACK and BLOCK Dragon Creature Dragon Riders
Emberlance 4 4 3 650 RANGE(2) Weapon Dragon Riders
Ashen Glaive 5 5 4 950 DOUBLE ATTACK Weapon Dragon Riders
Scalebreaker Hammer 6 7 3 1400 Weapon Dragon Riders
Emberscale Plate 3 0 6 250 Armour Dragon Riders
Ashwing Warplate 4 0 5 500 RESISTANCE Armour Dragon Riders
Windspur Mantle 5 0 8 700 SPELL: Move one adjacent creature to another empty tile adjacent to it Armour Dragon Riders
Dreadspire Pauldrons 5 0 12 600 Armour Dragon Riders
Take Off 2 0 0 200 Give target creature FLIGHT Spell Dragon Riders
Aerial Maneouver 2 0 0 200 Give target creature with FLIGHT 1 Rage token and 3 Temporary Health tokens Spell Dragon Riders
Skybreak Gambit 3 0 0 350 Give target creature with FLIGHT 3 Rage tokens and 2 Damage tokens Spell Dragon Riders
Tight Formation 3 0 0 350 Target creature with FLIGHT and up to 2 adjacent creatures gain 1 Rage token and 1 Health token Spell Dragon Riders
Frostwing Torrent 4 0 0 600 2 target creatures without FLIGHT or DASH cannot move on their next turn Spell Dragon Riders
Suntalon Radiance 4 0 0 600 Target creature and all friendly adjacent creatures HEAL(2) Spell Dragon Riders
Nightscale Shroud 4 0 0 600 Next 2 friendly played creatures have STEALTH Spell Dragon Riders
Ashenfang Gale 4 0 0 600 2 target creatures without VANGUARD can be moved to a tile adjacent to them Spell Dragon Riders
Aetherflame Rite 4 0 0 600 Target creature gains 1 Rage token, 1 Health token, and MAGIC Spell Dragon Riders
Cloudpiercer Volley 4 0 0 600 Target creature and all adjacent creatures take 1 Damage Spell Dragon Riders
Dawnwing Benediction 5 0 0 900 Target non-Dragon gains 2 Rage Tokens and 3 Health tokens Spell Dragon Riders
Wyrmcall 6 0 0 1300 Play a Dragon card from your hand without gaining its Experience Spell Dragon Riders
Hatching Brood 6 0 0 1300 Summon 6 1/1 Dragonlings (Dragon) anywhere on your side of the field Spell Dragon Riders
Scout Initiate 1 1 1 150 Elf Creature Heartwood Forest Elves
Thornwood Novice 1 2 1 100 Elf Creature Heartwood Forest Elves
Elven Lookout 1 1 1 100 SPY(1) Elf Creature Heartwood Forest Elves
Briar Runner 1 1 1 100 DASH(2) Elf Creature Heartwood Forest Elves
Nightbloom Strider 2 2 2 200 STEALTH Elf Creature Heartwood Forest Elves
Elven Skirmisher 2 3 2 150 RANGE(2) Elf Creature Heartwood Forest Elves
Fogwood Sentry 2 2 3 200 VANGUARD Elf Creature Heartwood Forest Elves
Nightbloom Adept 2 1 2 200 RANGE(3) Elf Creature Heartwood Forest Elves
Briar Watcher 2 1 4 150 SCRY(1), RANGE(2) Elf Creature Heartwood Forest Elves
Elven Infiltrator 3 3 3 350 STEALTH Elf Creature Heartwood Forest Elves
Nightbloom Hexweaver 3 2 4 320 MAGIC, RANGE(2) Elf Creature Heartwood Forest Elves
Briar Marksman 3 3 4 350 RANGE(2) Elf Creature Heartwood Forest Elves
Elven Scoutmaster 3 2 3 350 SPY(1), SCRY(2) Elf Creature Heartwood Forest Elves
Nightbloom Enchanter 3 1 4 300 MORALE(1) Elf Creature Heartwood Forest Elves
Nightbloom Duelist 3 3 3 350 DOUBLE ATTACK: Second attack does (2) damage Elf Creature Heartwood Forest Elves
Umbral Assassin 4 4 2 650 STEALTH Elf Creature Heartwood Forest Elves
Thornwood Vanguard 4 3 5 550 BLOCK, VANGUARD Elf Creature Heartwood Forest Elves
Briar Stalker 4 3 3 600 SCRY(2), STEALTH, DASH(2) Elf Creature Heartwood Forest Elves
Nightbloom Hexblade 4 4 4 600 MAGIC Elf Creature Heartwood Forest Elves
Thornwood Exemplar 5 4 6 850 DOUBLE ATTACK: Second attack does (3) damage Elf Creature Heartwood Forest Elves
Briar Reaver 5 5 5 900 DASH(2) Elf Creature Heartwood Forest Elves
Umbral Spiritbinder 5 2 6 800 SCRY(3), MAGIC, RANGE(2) Elf Creature Heartwood Forest Elves
Umbral Huntsmaster 6 5 4 1300 RANGE(3) Elf Creature Heartwood Forest Elves
Fogwood Rangemaster 6 4 4 1300 RANGE(3), AURA(1): Elves have existing RANGE increased by 1 Elf Creature Heartwood Forest Elves
Thornwood Champion 6 6 6 1300 DOUBLE ATTACK: Second attack does (3) damage, READY(2) Elf Creature Heartwood Forest Elves
Elven Regent 7 4 8 1650 SCRY(2), MORALE(1) Elf Creature Heartwood Forest Elves
Fogwood Oracle 7 3 6 1650 SPY(3), SCRY(3) Elf Creature Heartwood Forest Elves
Umbral Grovekeeper 8 8 8 2200 RESISTANCE Elf Creature Heartwood Forest Elves
Seralynd, Blade Mistress 8 6 9 2200 HERO, DOUBLE ATTACK: Second attack does (4) damage, READY(3) Elf Creature Heartwood Forest Elves
Maerith, Shadowmarshal 8 9 5 2200 HERO, STEALTH, RANGE(2) Elf Creature Heartwood Forest Elves
Thornwood Blade 2 3 2 250 Weapon Heartwood Forest Elves
Thornwood Glaive 3 4 3 400 Weapon Heartwood Forest Elves
Briar Warbow 4 5 3 650 RANGE(2) Weapon Heartwood Forest Elves
Fogwood Battlestaff 4 4 4 600 MAGIC Weapon Heartwood Forest Elves
Umbral Ritual Dagger 5 3 6 900 MAGIC, SIPHON Weapon Heartwood Forest Elves
Thornwood Leathers 2 0 4 100 Armour Heartwood Forest Elves
Briar Wardplate 3 0 4 200 RESISTANCE Armour Heartwood Forest Elves
Umbral Mantle 5 0 12 700 Armour Heartwood Forest Elves
Crown of Thorns 2 0 0 200 Target creature takes 1 damage at the start of each of its turns Spell Heartwood Forest Elves
Thornburst 2 0 0 200 Target creature and one adjacent creature take 1 damage Spell Heartwood Forest Elves
Ensnare 3 0 0 350 Target creature gains 1 Health token and can no longer move Spell Heartwood Forest Elves
Veiled Retreat 3 0 0 350 Target friendly creature is returned to your hand Spell Heartwood Forest Elves
Quieting Hex 4 0 0 400 Remove all abilities from target creature Spell Heartwood Forest Elves
Moonlight Renewal 4 0 0 600 Remove 2 damage tokens from creatures on target tile and all adjacent tiles Spell Heartwood Forest Elves
Shifting Silhouette 4 0 0 600 Target creature takes no damage from next source Spell Heartwood Forest Elves
Ambush 5 0 0 900 Place creature from your hand anywhere on your side of the field, without gaining its experience Spell Heartwood Forest Elves
Illusory Double 5 0 0 900 Clone target creature onto adjacent square, then add 2 damage tokens; It gains all tokens of the original, but has no abilities Spell Heartwood Forest Elves
The Forest Walks 6 0 0 1300 Place 4 2/2 Living Trees (Plant) anywhere on your side of the field. They may move and attack this turn. Spell Heartwood Forest Elves
Hill Whelp 1 2 2 50 Giant Creature Giants
Adolescent Mud Giant 2 3 3 150 Giant Creature Giants
Mountain Giant Brute 3 3 4 300 BLOCK Giant Creature Giants
Ridge Stomper 3 4 3 300 BLOCK Giant Creature Giants
Embermaw Giant 5 4 6 750 MAGIC, RANGE(2) Giant Creature Giants
Cragbreaker Giant 5 5 5 750 BLOCK Giant Creature Giants
Stonehill Giant 5 2 7 750 VANGUARD, RESISTANCE Giant Creature Giants
Runebound Giant 5 2 6 750 MAGIC, HASTE Giant Creature Giants
Stormcarver Giant 6 5 6 1100 MAGIC, HASTE Giant Creature Giants
Eternal Ember Giant 6 5 6 1100 MAGIC, AURA(1): Non-giant creatures take 1 damage at the end of this creature's turn Giant Creature Giants
Ironbound Giant 6 3 9 1100 BLOCK, VANGUARD, RESISTANCE Giant Creature Giants
Frostbound Giant 6 4 7 1100 AURA(1): Non-giant creatures cannot move Giant Creature Giants
Earthbreaker Giant 6 4 8 1100 BLOCK, PIERCE(2) Giant Creature Giants
Riftcrowned Titan 8 5 11 2000 BLOCK, VANGUARD, RESISTANCE Giant Creature Giants
Storm Eclipse Titan 8 7 7 2000 MAGIC, MORALE(2), HASTE Giant Creature Giants
Volcanic Core Titan 8 5 9 2000 MAGIC, AURA(1): Non-giant creatures take 1 damage at the end of this creature's turn Giant Creature Giants
Titan of the Endless Sea 8 6 9 2000 MAGIC, SUMMON(1): 2/2 School of Fish (Beast) Giant Creature Giants
Titan of the Jagged Peaks 8 6 11 2000 MAGIC, AURA(2): Non-giant creatures cannot move Giant Creature Giants
Uldren, Stone Tyrant 9 7 14 2500 HERO, BLOCK, VANGUARD, RESISTANCE Giant Creature Giants
Ghalmora, Dawnforged 9 10 13 2500 HERO, MAGIC, AURA(2): Non-giant creatures cannot move Giant Creature Giants
Kragath, Ashborn Behemoth 9 6 12 2500 HERO, MAGIC, RANGE(2), AURA(2): Non-giant creatures take 1 damage at the end of this creature's turn Giant Creature Giants
Voramir, Skybreaker 9 9 9 2500 HERO, MAGIC, BLOCK, MORALE(2) Giant Creature Giants
Vaelgorin, Storm Herald 9 7 11 2500 HERO, HASTE, DASH(2), DOUBLE ATTACK Giant Creature Giants
Kelthuun, Lord of Depths 9 8 11 2500 HERO, SUMMON(2): 3/3 Feral Runeshark (Beast) Giant Creature Giants
Frostbite Greathammer 5 5 3 800 AURA(1): Non-giant creatures cannot move Weapon Giants
Boulder Maul 5 7 2 800 Weapon Giants
Skyreach Spear 5 6 3 800 RANGE(2) Weapon Giants
Magma Flail 5 4 2 800 DOUBLE ATTACK Weapon Giants
Stormbound Greatblade 5 4 4 800 MAGIC Weapon Giants
Stoneplate Mantle 4 0 8 600 Armour Giants
Emberplate Warcoat 5 0 8 700 AURA(1): Non-giant creatures take 1 damage at the end of this player's turn Armour Giants
Thundercrest Pauldrons 5 0 6 700 RESISTANCE Armour Giants
Ironbound Carapace 5 0 12 700 Armour Giants
Riftforged Bulwark 6 0 20 800 Armour Giants
Earth Tremor 2 0 0 200 Creatures in target tile and all adjacent tiles take 1 damage Spell Giants
Roar of the Mountain 3 0 0 350 All friendly creatures gain 1 Rage token Spell Giants
Rockfall 4 0 0 550 Creatures in target tile and in 3 adjacent tiles take 2 damage Spell Giants
Invocation of Thunder 5 0 0 800 Three target creatures each take 3 damage Spell Giants
Rite of Storms 5 0 0 800 Target creature gains DOUBLE ATTACK Spell Giants
Seismic Crush 6 0 0 1300 Destroy target non-giant creature Spell Giants
Awaken the Mountains 7 0 0 1700 Summon up to 2 6/6 Rock Giants (Giant), 1 on each of your summon tiles. They are DORMANT this turn. Spell Giants
Tsunami 8 0 0 2200 All non-giant creatures on your side of the board take 2 damage Spell Giants
Rise of the Ancient 9 0 0 3000 If you control any 3 Giant HERO creatures, summon 1 Orrundar, The First Giant (Giant) on either summon tile Spell Giants
Goblin Runt 1 1 1 150 Goblin Creature Goblins
Goblin Peon 1 1 2 100 Goblin Creature Goblins
Goblin Rock Hurler 1 2 1 100 RANGE(2) Goblin Creature Goblins
Goblin Brute 2 2 3 200 RELENTLESS Goblin Creature Goblins
Goblin Grotesque 2 3 2 200 RAGE(1) Goblin Creature Goblins
Goblin Wizard 2 2 2 200 MAGIC, RANGE(2) Goblin Creature Goblins
Goblin Adept 2 2 4 200 Goblin Creature Goblins
Goblin Warg Rider 2 3 2 200 DASH(2) Goblin Creature Goblins
Goblin Cleric 2 1 3 150 HEAL(1): Target adjacent Goblin Goblin Creature Goblins
Goblin Druid 2 1 1 200 TRANSFORM: 3/2 Wolf (Beast) OR 2/3 Bear (Beast) Goblin Creature Goblins
Goblin Warlock 2 1 3 150 MAGIC, RANGE(2), SIPHON Goblin Creature Goblins
Goblin Rogue 2 3 1 250 STEALTH Goblin Creature Goblins
Goblin Shaman 3 2 4 350 SPELL: When this creature attacks, a random adjacent creature takes 1 damage, RANGE(2) Goblin Creature Goblins
Goblin Sorceror 3 3 2 350 MAGIC, RANGE(2) Goblin Creature Goblins
Goblin Warrior 3 2 4 350 RAGE, READY(2) Goblin Creature Goblins
Goblin Roc Rider 3 3 3 350 FLIGHT Goblin Creature Goblins
Goblin Huntsman 3 3 3 400 RANGE(2) Goblin Creature Goblins
Goblin Beastmaster 3 3 3 300 DOUBLE ATTACK: Second attack does (2) damage, can target a different enemy Goblin Creature Goblins
Goblin Summoner 3 1 4 300 DOUBLE ATTACK: Second attack does (3) damage, can target a different enemy Goblin Creature Goblins
Goblin Noble 3 0 4 300 MORALE(1) Goblin Creature Goblins
Goblin Captain 4 3 4 600 MORALE(1) Goblin Creature Goblins
Goblin Huntmaster 4 4 3 600 RANGE(2) Goblin Creature Goblins
Goblin Assassin 4 4 2 650 STEALTH Goblin Creature Goblins
Goblin General 5 5 6 900 MORALE(2) Goblin Creature Goblins
Madchain Muz 6 6 5 1400 HERO, VANGUARD, BLOCK, RAGE(2), RELENTLESS Goblin Creature Goblins
Crude Dagger 1 2 2 200 Weapon Weapon Goblins
Jagged Sword 2 3 3 400 Weapon Weapon Goblins
Goblin Maul 3 4 3 600 Weapon Weapon Goblins
Goblin Sling 3 2 3 600 RANGE(2) Weapon Weapon Goblins
Goblin Warhammer 4 5 3 800 Weapon Weapon Goblins
Serrated Warglaive 5 6 4 1000 Weapon Weapon Goblins
Goblin Warbow 5 6 4 800 RANGE(2) Weapon Weapon Goblins
Ruined Leather 1 0 3 200 Armour Armour Goblins
Spiked Leather 3 0 5 600 Armour Armour Goblins
Rusted Chestplate 4 0 7 800 Armour Armour Goblins
Barbed Ringmail 5 0 8 1000 Attacking creatures take (1) retaliation damage Armour Armour Goblins
Meld With Shadow 2 0 0 150 Give two friendly Goblins STEALTH Spell Spell Goblins
Co-ordinated Strike 2 0 0 200 Deal (2) damage to (2) separate creatures anywhere on the field Spell Spell Goblins
Unleash the Wolves 3 0 0 250 Give every Goblin on your side of the field DOUBLE ATTACK: Second attack does (1) damage, can target a different enemy Spell Spell Goblins
Low Profile Assassination 3 0 0 300 Destroy one enemy creature with (3) or less remaining Health, or deal (2) damage to enemy player Spell Spell Goblins
Hail of Arrows 4 0 0 450 Deal (2) damage to a creature, and all creatures on all adjacent squares, anywhere on the field Spell Spell Goblins
Swarm 6 0 0 1000 Convert one friendly Goblin into a SWARM(3) Spell Spell Goblins
Gutter Sneak 1 1 1 150 Rogue Creature Scoundrels
Alley Hoodlum 1 2 1 100 Rogue Creature Scoundrels
Cutpurse 1 1 2 100 STEALTH Rogue Creature Scoundrels
Veiled Pilferer 2 2 2 200 DRAW(1) Rogue Creature Scoundrels
Hooded Trickster 2 1 3 150 SPELL: Target creature within 2 tiles is moved to a random adjacent tile Rogue Creature Scoundrels
Backroom Swindler 2 3 2 200 SCRY(1), SPY(1) Rogue Creature Scoundrels
Cloaked Fence 2 2 3 150 SCRY(2) Rogue Creature Scoundrels
Market Urchin 2 4 1 250 STEALTH Rogue Creature Scoundrels
Footpad 3 3 3 350 STEALTH, DRAW(1) Rogue Creature Scoundrels
Masked Deceiver 3 1 2 400 SPELL: Become a copy of target friendly creature without tokens Rogue Creature Scoundrels
Catburglar 3 3 2 400 STEALTH, DRAW(1), SCRY(1) Rogue Creature Scoundrels
Street Charlatan 3 4 2 400 SPY(2) Rogue Creature Scoundrels
Schemer 3 2 3 350 SPY(2), SCRY(2) Rogue Creature Scoundrels
Lookout 3 3 2 400 SPY(2), DASH(2) Rogue Creature Scoundrels
Lantern-Spire Gambler 3 3 3 350 DRAW(1), SCRY(1), SPY(1) Rogue Creature Scoundrels
Artisan Forger 3 2 2 350 SPELL: Move tokens from target friendly creature within 1 tile to another friendly creature within 1 tile Rogue Creature Scoundrels
Sneaky Lockpicker 3 3 2 350 STEALTH, DRAW(2) Rogue Creature Scoundrels
Market Broker 4 4 4 600 SPY(2), DRAW(2) Rogue Creature Scoundrels
Embezzler 4 3 5 550 SCRY(3), DRAW(1) Rogue Creature Scoundrels
Silent Courier 4 3 3 600 DRAW(1), DASH(3) Rogue Creature Scoundrels
Counterfeiter 4 2 4 550 SPELL: Copy tokens from target friendly creature within 1 tile to another friendly creature within 1 tile Rogue Creature Scoundrels
Lantern-Spire Spy 4 5 2 650 STEALTH, SPY(3) Rogue Creature Scoundrels
Saboteur 5 6 4 950 STEALTH, SCRY(3) Rogue Creature Scoundrels
Shadowed Enforcer 5 6 6 900 STEALTH, PIERCE(3) Rogue Creature Scoundrels
Gold-Tongue Usurper 5 3 5 850 MORALE(1), SPELL: Both players DRAW(1) Rogue Creature Scoundrels
Doppelganger 5 1 1 100 When this creature enters the field, it copies another creature on the board with all tokens All Creature Scoundrels
Conspirator 5 3 5 850 SPY(3), SCRY(3) Rogue Creature Scoundrels
Street Enforcer 5 6 6 900 BLOCK, VANGUARD, PIERCE(3) Rogue Creature Scoundrels
Robber Baron 6 4 6 1250 SPY(1), SCRY(2), DRAW(1), READY(2) Rogue Creature Scoundrels
Hired Assassin 6 7 4 1350 STEALTH, READY(2) Rogue Creature Scoundrels
The Muscle 6 9 9 1300 Rogue Creature Scoundrels
Cipher, Killer of Kings 7 8 6 1800 HERO, STEALTH, BLOCK, SPY(3) Rogue Creature Scoundrels
Makeshift Shiv 1 2 2 100 Weapon Scoundrels
Steel Dagger 2 3 3 200 Weapon Scoundrels
Coil Garrote 2 1 2 200 Creatures hit gain 1 damage token at the start of each of their turns Weapon Scoundrels
Latched Crossbow 3 4 2 400 RANGE(2) Weapon Scoundrels
Silver Razor 3 5 2 450 Weapon Scoundrels
Stitched Leathers 2 0 4 100 Armour Scoundrels
Cheap Brigandine 3 0 7 350 Armour Scoundrels
Veiled Haubark 4 0 10 600 Armour Scoundrels
Cut Their Purse 2 0 0 200 DRAW(1) Spell Scoundrels
Smoke Bomb 2 0 0 200 Return friendly creature to your hand Spell Scoundrels
Spread Rumour 3 0 0 350 Your opponent must shuffle their library Spell Scoundrels
False Trail 3 0 0 350 Give 2 friendly creatures STEALTH and optionally swap their positions (you may hide this action from your opponent) Spell Scoundrels
Quick Lift 3 0 0 350 DRAW(2) Spell Scoundrels
Silent Entry 3 0 0 350 The next creature you play can be placed anywhere on your side of the board Spell Scoundrels
Aggressive Haggle 3 0 0 300 The next creature you play grants 300 additional experience Spell Scoundrels
Natural Charm 4 0 0 600 You take no damage until the start of your next turn Spell Scoundrels
Jailbreak 4 0 0 600 Return friendly creature from your discard pile to your hand Spell Scoundrels
Price On Their Head 5 0 0 900 Destroy target creature of level 6 or lower Spell Scoundrels
Bribe the Guard 5 0 0 900 DRAW(1) additional card at the start of your next 3 turns Spell Scoundrels
Call in a Favour 6 0 0 1300 Return target creature to its owners library then both players shuffle their library Spell Scoundrels
Tunnel Shield Recruit 1 1 1 150 Dwarf Creature Shieldbearer Dwarves
Shield Carrier 1 1 2 100 Dwarf Creature Shieldbearer Dwarves
Cavern Watchman 2 1 3 150 VANGUARD, SPY(1) Dwarf Creature Shieldbearer Dwarves
Iron Guard 2 2 3 200 BLOCK, VANGUARD Dwarf Creature Shieldbearer Dwarves
Shield Guardian 2 3 3 200 BLOCK Dwarf Creature Shieldbearer Dwarves
Forge Sentry 2 2 4 150 BLOCK Dwarf Creature Shieldbearer Dwarves
Smith's Apprentice 2 1 2 150 DRAW(1) Dwarf Creature Shieldbearer Dwarves
Iron Defender 3 3 4 350 BLOCK, VANGUARD Dwarf Creature Shieldbearer Dwarves
Ember Shield Adept 3 3 3 350 BLOCK, RESISTANCE Dwarf Creature Shieldbearer Dwarves
Anvil Bastion Guard 3 4 4 350 Dwarf Creature Shieldbearer Dwarves
Dwarven Cleric 3 1 4 300 MAGIC, HEAL(1) Dwarf Creature Shieldbearer Dwarves
Deep-Mine Delver 3 2 2 350 DRAW(2) Dwarf Creature Shieldbearer Dwarves
Forge Adept 3 2 4 300 DRAW(1) Dwarf Creature Shieldbearer Dwarves
Shield Champion 4 4 5 600 BLOCK Dwarf Creature Shieldbearer Dwarves
Runebound Shieldbearer 4 3 5 550 RESISTANCE Dwarf Creature Shieldbearer Dwarves
Ward Veteran 4 2 6 500 RESISTANCE, BLOCK Dwarf Creature Shieldbearer Dwarves
Stone Guardian 4 5 5 600 Dwarf Creature Shieldbearer Dwarves
Runemark Brother 4 2 4 550 MAGIC, RESISTANCE Dwarf Creature Shieldbearer Dwarves
Stonebreaker Paladin 5 3 7 800 VANGUARD Dwarf Creature Shieldbearer Dwarves
Shield-Wall Commander 5 2 8 750 MORALE(1), BLOCK Dwarf Creature Shieldbearer Dwarves
Forgemaster 6 5 7 1200 DRAW(2), MORALE(1) Dwarf Creature Shieldbearer Dwarves
Dwarven Dignitary 6 2 6 1200 SCRY(2) Dwarf Creature Shieldbearer Dwarves
Wall of Stone 6 0 12 1000 RESISTANCE Structure Creature Shieldbearer Dwarves
Lord of the Seven Halls 7 7 7 1800 RESISTANCE, BLOCK, VANGUARD Dwarf Creature Shieldbearer Dwarves
Granite Warden 7 5 9 1700 BLOCK, VANGUARD Dwarf Creature Shieldbearer Dwarves
Dwarven Paragon 7 4 8 1700 MORALE(2), BLOCK Dwarf Creature Shieldbearer Dwarves
Torkev Runeblood, Deep Warden 8 6 10 2200 BLOCK, VANGUARD, AURA(1): Friendly creatures have RESISTANCE Dwarf Creature Shieldbearer Dwarves
Bulwark Axe 2 2 3 150 Weapon Shieldbearer Dwarves
Iron Tower Shield 3 3 3 300 BLOCK Weapon Shieldbearer Dwarves
Dwarven Warhammer 3 4 2 300 Weapon Shieldbearer Dwarves
Granite Maul 4 6 3 500 Weapon Shieldbearer Dwarves
Oathbound Aegis 4 4 4 500 Attackers take (1) retaliation damage Armour Shieldbearer Dwarves
Runemarked Guardblade 5 7 4 800 MAGIC Armour Shieldbearer Dwarves
Tunnel Guard Chainmail 2 0 3 150 Armour Shieldbearer Dwarves
Forged Layered Vest 3 0 5 350 Armour Shieldbearer Dwarves
Bulwark Armour 3 0 6 300 Armour Shieldbearer Dwarves
Runed Tunnel Plate 5 0 10 850 RESISTANCE Armour Shieldbearer Dwarves
Dwarven Wardplate 6 0 14 1100 RESISTANCE Armour Shieldbearer Dwarves
Stonebind 1 0 0 100 Remove FLIGHT from target creature Spell Shieldbearer Dwarves
Ember Surge 2 0 0 200 Give 1 Rage Token and 1 Health Token to up to 3 friendly creatures Spell Shieldbearer Dwarves
Oathbound Reprisal 2 0 0 200 When target creature is attacked, attacking creature takes 3 additional points of Retaliation damage Spell Shieldbearer Dwarves
Forged in Steel 3 0 0 300 Return and equip 1 Weapon card from your Discard pile Spell Shieldbearer Dwarves
Grasp of the Mountain 4 0 0 500 Enemy creature in target tile and all adjacent tiles cannot move on their next turn Spell Shieldbearer Dwarves
Blessing of the Forge 4 0 0 500 Give target creature 3 Rage Tokens and 3 Health Tokens Spell Shieldbearer Dwarves
Stoke the Fire 4 0 0 500 Your next 3 creatures summoned enter with 1 Rage Token and 1 Health Token Spell Shieldbearer Dwarves
Runic Shieldwall 5 0 0 800 Place 1 Health Token and 2 Temporary Health Tokens on each friendly creature Spell Shieldbearer Dwarves
Drained Thrall 1 0 1 200 Human, Vampire Creature Vampires
Vampire Bat 1 1 1 100 FLIGHT Beast Creature Vampires
Misshapen Horror 1 1 2 100 Human, Vampire Creature Vampires
Fledgling 1 2 1 100 Human, Vampire Creature Vampires
Sanguine Acolyte 2 2 2 250 SIPHON Human, Vampire Creature Vampires
Blooded Ambusher 2 3 2 200 READY(1) Human, Vampire Creature Vampires
Grave Stalker 2 2 3 200 STEALTH Human, Vampire Creature Vampires
Murkmire Lurker 2 4 1 200 STEALTH Beast, Vampire Creature Vampires
Court Duelist 3 4 2 400 SIPHON, READY(1) Human, Vampire Creature Vampires
Crimson Enforcer 3 5 5 400 Human, Vampire Creature Vampires
Nightspawn 3 3 3 350 FLIGHT, SIPHON Human, Vampire Creature Vampires
Scarlet Harrier 3 2 5 350 SIPHON Human, Vampire Creature Vampires
Sanguine Reaver 3 5 2 300 DOUBLE ATTACK: Second attack does (3) damage, can target a different enemy Human, Vampire Creature Vampires
Crimson Fang Raider 3 4 3 400 SIPHON, RELENTLESS Human, Vampire Creature Vampires
Bloodtithe Hypnotist 4 4 4 600 SIPHON, CHARM Human, Vampire Creature Vampires
Sanguine Ravager 4 6 3 600 SIPHON, RELENTLESS, DOUBLE ATTACK: Second attack does (2) damage, can target a different enemy Human, Vampire Creature Vampires
Crimson Nightblade 4 5 4 650 SIPHON Human, Vampire Creature Vampires
Converted Bloodhunter 4 4 5 600 SCRY(2), DRAW(1) Human, Vampire Creature Vampires
Crimson Deathcaster 5 5 3 900 MAGIC, RANGE(2) Human, Vampire Creature Vampires
Bloodwrought Bonesinger 5 2 5 850 SUMMON(1): 1/2 Bone Devil (Abomination) Human, Vampire Creature Vampires
Sanguine Herald 5 3 7 800 SIPHON, HEAL(2) Human, Vampire Creature Vampires
Crimson Immortal 6 4 7 1200 SIPHON, BLOCK Human, Vampire Creature Vampires
Sanguine Regent 6 5 7 1300 SIPHON, VANGUARD Human, Vampire Creature Vampires
Scarlet Lordling 6 1 6 1400 SIPHON, MORALE(1) Human, Vampire Creature Vampires
Elder Primarch 6 3 8 1200 SIPHON, SUMMON(1): 2/1 Vampire Spawn (Human, Vampire) Human, Vampire Creature Vampires
Undying Sovreign 7 6 8 1700 SIPHON Human, Vampire Creature Vampires
Nightforged Imperator 7 8 3 1800 SIPHON, AURA(1): Adjacent non-vampire creatures cannot retaliate Human, Vampire Creature Vampires
Primeborn Monarch 7 3 9 1600 SIPHON, MORALE(2) Human, Vampire Creature Vampires
Lady Isadora Whitlock, Matriarch 8 6 8 2200 HERO, SIPHON, TRANSFORM: 3/3 Lady Isadora Whitlock, Bat Form (Beast, Vampire) Human, Vampire Creature Vampires
Reaper Blade 2 3 2 200 SIPHON Weapon Vampires
Glass Sabre 4 8 1 800 Weapon Vampires
Scarlet Greatblade 5 5 4 950 Weapon Vampires
Sanguine Executioner's Axe 6 6 3 1300 SIPHON Weapon Vampires
Duskforged Breastplate 3 0 6 300 Armour Vampires
Graveborn Shroud 4 0 4 500 The first source of damage you take each turn does 0 instead Armour Vampires
Scarlet Carapace 4 0 8 450 Armour Vampires
Black Chalice Aegis 5 0 12 700 Armour Vampires
Sanguine Silence 2 0 0 200 Remove one ability from target creature Spell Vampires
Sanguine Bolt 3 0 0 200 SIPHON, Deal 2 damage to target creature Spell Vampires
Nightborn Ascension 3 0 0 350 Give target creature 1 Rage token 1 Health token and SIPHON Spell Vampires
Blood Surge 3 0 0 400 Deal 2 damage to target creature and give it 2 Rage tokens Spell Vampires
Gravebind 4 0 0 600 When target creature dies, it is permanently removed from the game Spell Vampires
Bloodrot 4 0 0 600 Target creature takes 1 damage at the start of each of its turns Spell Vampires
Grasp of Hunger 4 0 0 600 Target creature must attack an adjacent creature on its next turn Spell Vampires
Conjure the Bloodwell 5 0 0 900 SUMMON(1) 0/6 Bloodwell (Structure) on your side of the field Spell Vampires
Crimson Lash 5 0 0 900 Deal 3 damage to 3 creatures on your side of the field Spell Vampires
Scarlet Ward 5 0 0 900 Give all friendly creatures 3 Temporary Health tokens Spell Vampires
Invoke the Grave 6 0 0 1300 SUMMON(6) 1/2 Bone Devil (Abomination) on your side of the field Spell Vampires
Thirst Unending 7 0 0 1700 Give all friendly creatures on your side of the field SIPHON Spell Vampires
Wolf 0 3 2 0 Token, Beast Token Token
Bear 0 2 3 0 Token, Beast Token Token
Living Tree 0 2 2 0 Token, Plant Token Token
Rock Giant 0 6 6 0 Token, Giant Token Token
Orrundar, The First Giant 0 15 15 0 BLOCK, RESISTANCE, VANGUARD, HASTE Token, Giant Token Token
Rift Creeper 0 1 1 0 Token, Abomination Token Token
Rift Crawler 0 2 3 0 Token, Abomination Token Token
Rift Monstrosity 0 4 4 0 Token, Abomination Token Token
Shattered Rift Portal 0 0 15 0 DORMANT, SUMMON(2): 2/3 Rift Crawler (Abomination) Token, Structure Token Token
Bone Devil 0 1 2 0 Token, Abomination Token Token
Vampire Spawn 0 2 1 0 Token, Human, Vampire Token Token
Lady Isadora Whitlock, Bat Form 0 3 3 0 FLIGHT, SIPHON, DASH(2), TRANSFORM: Lady Isadora Whitlock, Matriarch Token, Beast, Vampire Token Token
Bloodwell 0 0 6 0 DORMANT, AURA(1): Adjacent vampires gain 1 Temporary Health token at the start of your turn Token Token
Dragonling 0 1 1 0 Token, Dragon Token Token
School of Fish 0 2 2 0 Token, Beast Token Token
Feral Runeshark 0 3 3 0 Token, Beast Token Token
Card Level Attack Health Exp Description Family Type Set